DRAGON AGE 2 COMPANIONS - UNA VISIóN GENERAL

dragon age 2 companions - Una visión general

dragon age 2 companions - Una visión general

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Follow the path along the top of the map and kills all the enemies along the way. Activate each marker along the road and enjoy some awkward little cut scenes.

Fenris is an escaped slave you encounter if you choose to accept the optional quest “Bait and Switch”. He is a strong character with strong views. Fenris is a warrior and is very anti-mage. If anyone’s opinions do not reflect his own, Fenris will not get along with them. He is especially passionate about his former master and is determined to track him down and kill him to ensure his absolute freedom.

’s first act, he will choose to join the church’s mage-oppressive military outfit, the Templars. He does this Figura an act of defiance against his older sibling and it plays into the tension developed throughout the first chunk of the game.

You will now watch a cut scene that introduces Fanris. Here you must agree to help him if you want to recruit him. Meet him in Hightown outside Danarius’ Mansion and go inside. Search the house and you will encounter many shades. Fight them off and find the Arcane Horror in one of the rooms on the ground floor. kill it to get a key to unlock the chambers on the top floor. Go inside and search the room and you will realise that Danarius is not here.

Despite his spiritual calling, Sebastian proves himself more than capable on the battlefield. His archery skills match the best warriors, providing crucial ranged support in battles.

He operates on an extreme in a game that sometimes has trouble dealing with the nuances of the conflict it centers on, but his relationship is most rewarding when you try to help him see the gray in between the black and white.

Hawke’s younger brother and Bethany’s fraternal twin, Carver, is a warrior available Figura a companion from the start of the game. He has no personality clashes and Perro not be romanced. The fates of both Carver and Bethany are tied to the class you choose at the start of the game.

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Activation – Speak to Fenris at Danarius’ mansion to complete the “Speak to Fenris” quest. With Fenris in your party, travel to any destination outside of the city. You will be ambushed along the way which will trigger the activation of this quest.

There are four upgrades available for each companion. In the first two acts they are usually sold in stores, while all of the Act 3 upgrades are found during quests. Bethany and Carver receive the last three upgrades automatically with their armor changes after the Deep Roads Expedition.

Varric is a very easy going character, meaning it’s very hard to reach a rivalry with him. His easy nature also means you cannot lose him from your party. Varric will be there with you until the bitter end.

Fenris is an optional companion you can recruit during Act 1 by completing the quest “A Bitter Pill”. He is a warrior who works best if you make Hawke a Rogue or a Mage. He doesn’t have a personality clash with anyone.

If you manage to unlock the “Murder of Crows” quest in Act III, you will be able to loot this item form the Thief Leader’s body. You Chucho then return to Merrill’s home to give her her second gift for a friendship boost.

Hawke's relationship with their companions is measured on a 200-point scale that ranges from rivalry to friendship. The player can see a visual representation of Hawke's current standing with their companions in the active party at contact me the character menu screen.

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